Skip to main content

NGSS Multimedia Resources FTIS PD Days 2015

Resources Organized by Disciplinary Core Ideas

  • Check out elementary level lessons and resources under general DCI arrangement [here]
  • Feel free to add you own ideas to the third column!

General Resources that can be used for NGSS Multimedia Lessons

The following websites can not only be used to find inspiration for NGSS lessons and investigations but to support other disciplines as well.

PebbleGo
ACTIVITIES.pngThis is a subscription service that aligns with NGSS standards at the primary level.  If your school does not subscribe, talk to your librarian or building admin to purchase the subscription for you.  In addition to an Animals database that may be useful, you will want to for sure check out the Science database, which has “Earth and Space”, “Physical”, “Life” and “Science and Engineering Practices” as subtopics.  Each article has the ability to read the info to the student, includes important vocabulary, media of some sort. Under the “activity” feature, you can find a “share what you know” graphic organizer, a suggested investigation and questions for understanding.  


KYVL 
Use KYVL’s Research Frontier to help locate quality nonfiction articles to supplement your units or to help generate ideas/research for investigation. From school you do not need a username/password.  From home, you will need to log in. 

kyvl.png
Tips for searching:
  • Searchasaurus (Purple planet) - limit your search results by lexile band to find info on your student’s reading level, choose magazine articles to find full articles from places like Scholastic News and National Geographic Explorer.  This one may be best to start with for primary. 
  • Grolier (Green planet- Scholastic GO) limit your search results by magazine to find articles from places like Appleseeds, Science World, Odyssey and Current Science.  Don’t miss the “Websites” tab where you can also find reputable websites to use.  This is a great format of database because it gives you an abstract to help preview the content.  Students had the most success with this database last year. 
  • EBSCO (Red planet) - articles here often have higher lexiles.  You can limit your search results to magazine or by publication to help narrow results and find things on student reading level, but this might be the last source you try as the content may be too difficult for many topics.    
KET Encyclomedia / Discovery Education

discovery education.png
If you do not have an account for KET Encyclomedia through your school info, you will need to set one up to use the service.  You can find various multimedia resources here including images, documents and video.  Search by:
  • keyword,
  • Standards -  click on  “Curriculum Standards Search” under the search box.  You can then “drill down” by grade level and specific standard. Standards that have content that may meet your needs will be highlighted in blue
When you locate a video clip or other media you find helpful, click the plus sign and this will add it to your “Quick List”.  You can use media from your quick list to assign to students or create lessons with Builder Tools.


You can set up classes and students in Discovery Education and use teacher tools to enrich your lessons.  This would be a good activity for the tech lab, a center that students rotate through or even for homework.
Builder Tools Available:
  • Assignment Builder create an assignment that includes standards, instructions, various media content from Discovery Media, links to outside sources and quizzes or writing prompts. 
  • Quiz Builder - create, share, modify quizzes related to media content 
  • Writing Prompt Builder - create writing prompts that include images or video that students must view and respond to - could be used as an assessment piece
  • Board Builder - curate content into “boards” based on topics - or have students create boards to help present information to a class
PBS Learning Media 

PBS Learning.png
PBS Learning Media is a collection of documents, video clips, images, interactives and web pages associated with all of your favorite PBS programming (including Curious George, NOVA, Zoom, Wild Kratz etc). Access the PBS Learning Media site through the KET Encyclomedia portal.  You do need to have a separate username/password for this and it is free to set up your account.  This is the same PBS Learning Media we use for professional development videos, so you should already have an account with your school email. Browse by:
  • Standards - currently they do not have NGSS listed as standards, although they do have Common Core standards and Program of Studies
  • Grade and Subject - this is the best option right now - choose your grade, then from the drop down menu on the left, choose from: Earth & Space, Engineering, Life Sciences and Physical Science
  • or Search with keywords
When you find content that you like select the heart and this will make the content available in your favorites to use with Tools, which can be accessed from the Dashboard.


Tools available:
  • Lesson Builder
  • Quiz Maker
  • Storyboard
These tools work in a similar fashion to Discovery Education.  Each of the components has a built in tutorial you can view and you can send students a link to the assignment (or create a QR code) or students can enter code for the assignment at a student login page.
  

 NGSS Specific Resources
 

NGSS App

Have the science standards at your fingertips. Download the app with all the standards from your device’s app store. The link will direct you to the app store for iOS, Android and Windows markets.


NGSS Hub

A team of teachers is working to curate quality lessons by standard.  Click on each standard and then scroll down to where it says “Resources and Lesson Plans” on the right side of the screen.  Some topics - chiefly under Earth and Space Science don’t have lessons yet - but check back often. 

 

The Concord Consortium
At the Concord Consortium you can "choose your path" through the NGSS.  Begin by selecting a core idea, then choose a practice, and one or more cross cutting concepts.  The activities provided should align with your selections. 
 


 Augmented Reality

Use Augmented Reality apps that contain 3D visuals and information to hook students into your science lesson.  Augmented Reality makes use of a "trigger image" or a physical image you must project or download and print and it overlays different forms of media, through the iPad and app onto that trigger.
Click on info in blue below to access links.
Zookazam 
Download the app from your tablet or smart phone's app store, and print the trigger images from the website or create your own using the directions provided in the app.  Using the app students can see 3D models of a variety of animals and hear facts about the animal they are viewing.  Additionally, they can choose to view basic information about the animal such as weight and height, which could be recorded as practice for collecting data.


Elements 4D
Elements 4D uses blocks with different elements on them.  Print the blocks to use with the app [here]. When you scan the block with the Elements 4D app, you will see an augmented reality image of the element.  Place the element next to another one, and the app will show you the chemical reaction and formula. Check out the lesson plan that fit with 5-PS1-1

See it here:







Using this app, students can explore different body systems, in-depth, in 4D.  Currently you can access two different trigger images - one for the heart and one for the human body. Print the trigger/target handout from the app by emailing it to yourself, or access it from the website and save the image to print. Once you have the trigger image, open the app and scan the trigger image.  A model 4d model of the heart or human will appear. Students can choose from a menu to see different systems in isolation or as a group.  This would be a cool way to hook students into a lesson on life sciences (4-LS1-1).  

See it here:


Use this app to explore layers of the head from skin to muscles to respiratory system to the brain.  The layers of the brain are color coded, and as you touch each layer, the app gives you some basic information.  The app works with a trigger image, which can be downloaded and printed at Harmony [here].  Scroll down and look for the PDF.

It looks like the app has been updated since the demo video was made, but you can check out how the app works in general here: 



Spacecraft 3D is a NASA app that includes 3D renderings of various spacecraft, including Curiosity, Mars Odyssey, and Voyager, just to name a few.  You have to download the trigger/target image [here], or you can download it or email it through the app.  To use the app select a spacecraft, then scan the trigger/marker to interact with the 3D model.  By selecting info, you can learn information about the size, weight, use and history of the spacecraft.  An app such as this could be a good entry point into discussing engineering and modeling.  

Check out the video demo below to see how to use the app.

 

Learn how a jet engine works with AR Jet Engine.  Use the app to scan the trigger image, which can be found [here]. After you scan the image, slide the arrows at the bottom of the screen to show how the parts of the engine work together to operate.  Press the info button to learn more about Thrust,  Combustion and the History of the Jet Engine.

The Science AR app has two trigger images you can use - one to teach the water cycle and one for the earth.  Download the "trigger" images from the main page [here] and just double click on each image, then right click to save or print.  Each image has a few different triggers on it.  To see how they work, watch the video below.




The Amazing Space Journey app can be used as AR or as more of an interactive.  If you would like to use it as Augmented Reality, you'll need to download the Amazing Journey Board [here].  Use your fingers to navigate through space.  Pinch fingers together to zoom in closer to a planet, or double tap the planet or the "planet" menu at the bottom of the screen to view a planet or satellite.  Change the speed of time by double tapping the menu on the left side of the screen to view orbits.  Each planet/satellite has an information menu you can open to see distance from the sun, radius, rotation period, and orbital period. Check out the how to video on Vimeo [here].






The Dinosaurs Live app was used in conjunction with the Dinosaurs Live! Exhibit in Singapore at the Science Centre.  Could be used for 2-ESS1 "Use information from several sources to provide evidence that Earth events can occur quickly or slowly" to examine the mass extinction of the dinosaurs or 3-LS4-1 to examine how fossils are used to draw conclusions about species long ago or 3-LS4-4 with environmental changes and how it changes plants and animals. On the app page [here] right click on the images of the dinosaurs and save and print them to be used with the app. 

To use the app simply choose "start" then swipe your fingers from side to side to navigate through the available dinosaurs: Tyrannosaurus Rex, Styracosaurus, Spinosaurus, Orintholestes.  Choose the camera icon to scan the corresponding trigger image and see it in 3D, press the "Learn more" icon to learn facts about the dinosaurs size and special features.

Twitter
If you're on Twitter, be sure to search for #NGSSchat (which happens on Thursdays at 9pm est) and #NGSS to find ideas and discussion.

Be sure to follow these NGSS rockstars (click on the names below to see their Twitter profiles and to follow):


Comments

Popular posts from this blog

Library Centers for Kindergarten & First Grade

Center Inspiration After much debate at the end of last school year, I was able to get 10 extra minutes added on to each of my classes for this year boosting class library time from 35 minutes a week to 45 minutes a week for my fixed schedule.  For me, 35 minutes a week, just wasn't enough to pack in all the awesomeness I wanted to achieve.  It seemed like we would just be getting started into something great when it was time to go. I was thrilled to know that this year I was going to have the extra time to work with my classes on research skills and technology projects while working in more time to allow them to browse the shelves and look at books.  That being said, truth be told, I was completely freaked out about what to do with my kindergartners for 45 minutes. Did I mention in my former life, I was a high school English teacher?  Four years ago, my first two weeks in an elementary library were a complete culture shock to me. I was used to walking into a ro...

Project Genre-fy the Fiction Section!

After a lot of thinking, I finally decided to take the leap this summer and move the fiction section of my elementary library from the traditional first-three-letters-of-the-last- name organization to a genre based organization. Now that the project is almost complete, I cannot wait to get the kids back in the library so I can show them! Deciding Factors There are many reasons individual teacher librarians might choose to genrefy their library.  For me, I was driven to start with the fiction section because I've noticed an alarming drop off in students checking out books by the time they get to fifth grade.  This drop off could be for any number of reasons: increased activities after school, loss of interest in the materials they see on the shelf, lack of time, or they could be overwhelmed by book after book organized by letter. I realized, too, that although my 3-5 graders don't ask for "funny" books or "animal" stories, they seem to get stuck on c...

Digital Interactive Notebooks: Getting Started

Post appeared also on FtEdTech It's no real secret that I love Digital Interactive Notebooks.  I create them every chance I get and encourage teachers to use them for everything from long term Project Based Learning (PBL) projects to weekly unit work with vocabulary .   The Interactive Notebook (INB) has long been a staple of the classroom to engage students more directly with their notes.  The traditional interactive notebook often includes traditional student notes, questions, and interactives that students cut, fold, color and paste into their notebooks. You might find graphic organizers, pockets with measuring tools, data charts, and foldables that act as study aides.  In the NSTA article " Science Interactive Notebooks in the Classroom " Jocelyn Young explains the benefits of INB when she shares that " By using notebooks, students model one of the most vital and enduring functions of scientists in all disciplines—recording information, figures, and d...